skip to content

Empowering All Learners with the Development of an Inclusive Esports Club

The Esports Education Playbook. Are you interested in creating a custom Esports program while also meeting the needs of a diverse group of learners? This book study will bring participants together to review and discuss the steps needed to successfully implement an Esports Program within your own organization. From teaching digital literacy to student wellness, participants will learn, collaborate and begin the steps needed to establish your own Esports program or make your current one more engaging! We invite participants to be a part of a cycle to deepen understanding, apply practice, and gain feedback from a professional community of learners.

Components of will include: asynchronous reading paired with synchronous virtual face-to-face trainings with the Bucks IU and partners, collaboration opportunities with other districts as well as continuous and ongoing support.

*** Participants will need to purchase the book on their own before the start. Book can be purchased from Amazon.

***Chapters 1 and 2 should be read before the December 13th session. A Zoom link will be emailed to all participants 24 hours before the meeting time.

Event Details

Location: Virtual Session

Event Dates

Tuesday 13 December 4:00 PM
Tuesday 17 January 4:00 PM
Thursday 09 February 4:00 PM

Event Options

Act 48 Hours: 6
In County Cost: Free
Out of County Cost: Free
Non Act 48 Hours: 6
In County Cost: Free
Out of County Cost: Free