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Student Events and Programs

Study group working at picnic table using various technologies and tools

It's all about the kids! We love our student events and programs as they let us focus on and enjoy the reason we are here: the students. The smiles, excitement, and joy you see as they achieve a goal or grasp a concept – truly priceless!

Many schools and districts hold a variety of events themselves, but what the Bucks IU brings with their activities is the ability for the students and teachers to interact, collaborate, and compete as a way of learning from others. The goals and objectives for individual events vary dramatically based on the type of program, its theme, the audience's age and abilities, etc... However, the common thread for all events is to encourage student growth and development through positive, energizing, engaging, interesting, collaborative, and interactive educational programs.

A few examples of the types of student events offered include:

  • STEAM Saturdays logo

    STEAM Saturdays

    For students in grades 1-8, this interactive program offers three Saturdays dedicated to cultivating 21st century skills such as problem solving, collaboration, teamwork, creativity, imagination, and critical thinking.


  • Reading Olympics

    Reading Olympics

    With the mission of inspiring students to become lifelong readers, Reading Olympics encourages children to read more, read a greater variety, and to enjoy the excitement of reading and talking about books with their peers. The program centers around school-based teams of students reading books from a prepared list for several months prior to the final event. On the final evening, all of the teams attend and participate in three rounds of questioning, with the students receiving a ribbon determined by the points their team earned during the evening. Students participate in Reading Olympics through their local school.


  • Governor's STEM Competition

    This annual competition focuses on exposing high school students to STEAM occupations, skills, and concepts. Using a themed assignment, student teams connect with a workforce partner as they research, design, and present a device/project to a panel of judges. Winners advance to the Pennsylvania state finals.


  • Computer Fair

    Computer Fair

    This middle and high school competition allows students to unleash their creativity, convey information dynamically, apply state standards, and collaborate to create innovative projects that feature their application skills and computer knowledge. There are several categories they can enter, from programming to video and web design, with the winners of each advancing to a state competition. Students register for the Computer Fair through their local school.


  • Student Forum

    Student Forum

    The group consists of eleventh and twelfth grade student representatives from participating public, nonpublic, and technical high schools that meet monthly to discuss student suggested topics. The students' responsibilities are to identify and study local and regional concerns, and to serve as a sounding board for views, programs, and concerns in individual districts. Students are selected by their high school principal to participate in the Student Forum.


  • STEM Design Challenge

    Student teams, grouped by grades four-five and six-eight, are given a specific design challenge for which they must provide a journal documenting their concepts and plans and a final design blueprint. They must successfully assemble their creation for judging during the event. Winners advance to the state competition. Students register for the STEM Design Challenge through their local school.